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CLIMB UP HIGH

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Devlog

  • Adding a Temple-Level and a Futuristic-City-Level
    February 07, 2023 by spacebar-studio
    I drafted two new levels for the game. The first one is inspired by a pyramid shaped temple with spikes and traps. The second one is a retro futuristic city inspired by the cartoon the jetsons aired i... Continue reading
  • Gameplay fixes & new level sneak-peek
    June 29, 2022 by spacebar-studio
    In this devlog I talk about the updates I did regarding the camera settings and the creation of the second level. The second level is done for now but there is still a lot to do! I will come back to e... Continue reading
  • Prototyping a level
    May 26, 2022 by spacebar-studio
    Hello there! In the following Devlog I briefly explain the process of prototyping the second level. I mainly show the building blocks I use to layout the level and how I think about the gameplay. The... Continue reading
  • Introduction
    May 04, 2022 by spacebar-studio
    Hey Everyone! I had this idea for a game for about 8 years now and after many failed attempts I finally found a way to realize it in Unity. After watching many helpful tutorials I can happily say that... Continue reading
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